Tournament Format:
Resurrection style tournament with 3 games. The coach with the most points after three games is the winner of the Krampusbowl.
Starting Treasury
Each team has a total of 1,150,000 GP to spend on building the team. This includes players, rerolls, fan factor, personnel, inducements, etc. Each team must have a minimum of 11 players and a maximum of 16 players. Any GP not spent in the formation is lost and all teams have the same current team value. There is no compensation through inducements or Prayers to Nuffle.
The following inducements are allowed:
No starplayers allowed !
Tier 1
Dark Elf, Shambling Undead, Underworld Denizens
100k gp for Skills
Tier 2
Dwarf, Lizardman, Skaven, Wood Elf
110k gp for Skills
Tier 3
Amazons, Chaos Dwarf, Norse, Vampire
130k gp for Skills
Tier 4
High Elf, Humans, Necromantic Horror, Orc, Tomb Kings
150k gp for Skills
Tier 5
Black Orc, Elven Union, Imperial Nobility, Khorne, Old World Alliace, Slann
170k gp for Skills
Tier 6
Chaos Chosen, Chaos Renegade, Gnome, Nurgle
190k gp for Skills
Tier 7 (stunty)
Goblin, Halfling, Ogre, Snotling
200k gp for Skills
Skills
Skill gp can be spent to purchase Primary and Secondary Skills. Purchasing a Primary Skill for a player will cost 20k gp. Purchasing a Secondary Skill on a player will cost 30k gp. Each player can only be given one additonal skill.
Scoring
The teams are then placed in the given order according to the following criteria:
Tournament Points, Number of Wins, Total TD Net + CAS Net, Touchdowns Scored, Casualties Scored, Coin Toss.
We are using the Krampusbowl Weather Table.
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